Dome Dreaming

Dome Dreaming
An audience reclines beneath a dome filled with swirling gold and white imagery during a live performance.

A fulldome film festival at two newly built domes in Stockholm and Malmö.

In May 2026, Fredrik Edström of IVAR Studios, Sebastian Häger and I organised Dome Dreaming, a non-profit festival over three evenings at Wisdome Stockholm and one at Wisdome Malmö. As far as we know, it was the first fulldome film festival in the Nordics.

The idea took shape at a hackathon I co-organised with Tekniska museet. Through NAVA, we had been collaborating with Aavistus in Helsinki for years and seen how strong their fulldome programme was, and with two new Wisdome venues open in Sweden, we decided to make one of our own.

The festival owes a lot to Stan VanDerBeek. In the 1960s he built the Movie-Drome at Stony Point, New York, a geodesic dome where audiences lay on the floor while films, slides and sound played across the surface above them. He imagined a worldwide network of such domes exchanging images, and called it Culture: Intercom. The technology of his time couldn't quite catch up.

Fulldome projection and ambisonic sound finally can. The image fills the whole field of view and the sound comes from every direction, so there are no edges to compose against, and the audience sits or lies back and looks up. We wanted to treat that as an artistic medium, not a planetarium attachment.

Each Stockholm evening moved between pre-recorded fulldome works and live audiovisual performances composed directly for the dome. The Malmö evening played a tighter selection. An open call brought in shorts from artists across Europe, and an installation programme ran at Trähallen, the wooden hall next to Wisdome Stockholm.

Trähallen stayed open between sets, so audiences could drift through it: a moss landscape to touch, electromagnetic sculptures of branches and orange extension cables, a VR embodiment piece and SKH's new mobile dome.

We coordinated a student day with KKH, SKH, Konstfack and Östra Grevie Folkhögskola so the next generation of fulldome artists could meet the visiting ones, with screenings, talks and an open studio at Trähallen.

I designed and built the festival's website and visual identity, with Linn Willebrand on graphics, animation and communication. To help artists prepare for the dome, I also built a browser-based preview tool that maps any image or video onto a 3D model of Wisdome Stockholm, so they could see how their work would land on the surface before arriving for the production residency. Ashley Reed at Smash Studio made the 3D model.

Festival photography by Rose Hallgren and Glidephotos, with Rose also handling documentation and communication. Produced in collaboration with Aavistus, Kokong, Baltic Analog Lab and Nordic Audiovisual Artists. Supported by Tekniska museet, Malmö Stad, Region Stockholm and Kulturfonden Sverige-Finland.