Vista

A sharply faceted dark mountain catches golden light against a violet sky and orange sun.

A decade of web-based generative landscapes: mountains, cloth, and caves, each with its own light and sound.

Vista means a distant view through an opening, an extensive mental view over a stretch of time. Each piece is a web-based landscape built in Three.js, with generative sound, light, and terrain. The series began in 2012 while living in Montreal, working at a design studio on large-scale stage experiences, and starting to treat code as sculpture rather than function.

Berg is a procedural mountain terrain, born from living next to the mountain on Rue des Pins in Montreal. Grotta came from building polygonal foam structures for projection mapping and getting drawn into designing origami-like spaces.

Pilgrim is a billowing cloth with generative wind and synth, a desire to keep something floating still, in movement.

Glommen is my first personal work, made after moving to Canada from Japan. Inspired by my father, a painter of light, I began experimenting. Glommen reflects the connection to my seaside hometown and the anticipation of life without my father. The sun's position in the artwork mirrors his birthday, near the summer solstice.

I made these pieces in Three.js. Glommen was shown at Stockholm Showww in 2014 and at Myriad in R1 Reactor Hall in 2024, a re|thread project on origin and authorship.

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