
BorderLAN
A LAN party in an earth cellar. Four seats, a shared table and a return to 2002.
BorderLAN brought people together around Counter-Strike 1.6, Quake II, Unreal Tournament, Heroes of Might and Magic III, Diablo and Diablo II, with Action Quake 2 and OpenArena also on the shelf. Players chose what to play together, with music, food and drinks accompanying each sitting.
A LAN party in an earth cellar. Four seats, a shared table and a return to 2002.
BorderLAN brought people together around Counter-Strike 1.6, Quake II, Unreal Tournament, Heroes of Might and Magic III, Diablo and Diablo II, with Action Quake 2 and OpenArena also on the shelf. Players chose what to play together, with music, food and drinks accompanying each sitting.
Four Raspberry Pi 5 stations ran the games over a local network. A custom launcher and a central controller connected the computers to the room's sound, lights and projections, allowing the players' activity to reach beyond their screens.
The launcher borrowed the atmosphere of the games themselves, moving between their worlds as players browsed the shelf. This reel brings together its gameplay previews for Counter-Strike 1.6, Action Quake 2 and OpenArena.
Music and familiar game sounds filled the room around the players. These mixes bring together tracks from the playlist with voices, spells, weapons, announcements and interface sounds from all nine of the room's game soundbanks, arranged to follow the beat.
I hosted BorderLAN with Rose Hallgren. The website extended the room with a glowing cellar door, a shelf of games and a place to book a seat.






















































































